UCC camera only renders up to some distance.
i created a new project, and build it on android. it doesn't render the whole terrain. I changed farClipPlane, but it doesn't change. so I created a new camera child to the main camera. and activate it. then child camera renders everything. but the main camera doesn't.
it happens only on the build. in editor working perfectly with the main camera. and I only tested on android.
I am using Unity 2020.3, URP. tested on distance with 2000m.
i created a new project, and build it on android. it doesn't render the whole terrain. I changed farClipPlane, but it doesn't change. so I created a new camera child to the main camera. and activate it. then child camera renders everything. but the main camera doesn't.
it happens only on the build. in editor working perfectly with the main camera. and I only tested on android.
I am using Unity 2020.3, URP. tested on distance with 2000m.