I see in Rewired that UCC has actions for things like Fire1, Fire2, Grenade etc, where are these being defined in UCC (not in Rewired) so I can change what they are called? Thanks in advance!
Most of the button mappings are under the Input Name field of the ability. The camera and character movement button mappings are on the corresponding Handler components.
hmm still cant find where Fire1, Fire2 and Grenade are defined in the scripts, could you tell me specifically where those are located? There doesn't seems to be any corresponding abilities i can find with those.