Rewired bindings and action definitions

mostlyhuman

Member
I see in Rewired that UCC has actions for things like Fire1, Fire2, Grenade etc, where are these being defined in UCC (not in Rewired) so I can change what they are called? Thanks in advance!
 
Most of the button mappings are under the Input Name field of the ability. The camera and character movement button mappings are on the corresponding Handler components.
 
hmm still cant find where Fire1, Fire2 and Grenade are defined in the scripts, could you tell me specifically where those are located? There doesn't seems to be any corresponding abilities i can find with those.
 
Fire1 and Grenade are on the Use Item Abilities. Fire2 is used by the Aim ability.
 
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