S Sinn New member Jan 27, 2022 #1 Hi, I faced a strange problem. In the first scene, anything works very well(there are some game objects attached with BehaviorTree). But when I load a new scene (additive) the BehaviorManager takes a lot of time on Update(). or
Hi, I faced a strange problem. In the first scene, anything works very well(there are some game objects attached with BehaviorTree). But when I load a new scene (additive) the BehaviorManager takes a lot of time on Update(). or
Justin Administrator Staff member Jan 27, 2022 #2 You should enable deep profiling and see what is taking so long. It is likely a problem with an individual task.
You should enable deep profiling and see what is taking so long. It is likely a problem with an individual task.