JacobDSiler
Member
I have a ship vehicle which my character can ride on with the MoveWithObject script, and it works perfectly when I use standard transform and translate functions, but I want to control my ship with the physics engine to add realism, and also because I am using Crest Ocean with it and the system to float a boat on the surface of the ocean uses a rigid body to function.
Is there any way a GameObject with the Kinematic Object script can be manipulated with the Unity p
Is there any way a GameObject with the Kinematic Object script can be manipulated with the Unity p