I've been trying to get this tutorial working, but with Final IK, UMA (With bones) and UCC.
I have Final IK working fine with UCC.
Grounder, AimIK, etc all work fine.
For some reason, I can't get the Interaction System to do anything.
I tried looking at the demo scene with the button press example, but it's not working either. The character positions itself in front of the button, and then plays the 'press button ' animation. No IK happens during any part of it though. If I move the IK target, nothing changes. The animation just plays its default settings and presses whatever is directly in front of the model. In fact, I can entirely disable the IK target, and nothing changes.
I don't want to play an animation at all though. I just want to move my hand to a ball with pure IK.
I have Final IK working fine with UCC.
Grounder, AimIK, etc all work fine.
For some reason, I can't get the Interaction System to do anything.
I tried looking at the demo scene with the button press example, but it's not working either. The character positions itself in front of the button, and then plays the 'press button ' animation. No IK happens during any part of it though. If I move the IK target, nothing changes. The animation just plays its default settings and presses whatever is directly in front of the model. In fact, I can entirely disable the IK target, and nothing changes.
I don't want to play an animation at all though. I just want to move my hand to a ball with pure IK.