Cheo
Active member
Hello, this might sound like a simple thing at first (and maybe it is), but I've been unsuccessfully trying to detect ragdoll colliders of a UCC character with the OnTriggerEnter method. The main capsule collider can be detected with no issue at all, but I really want to be able to detect ragdoll colliders, if it possible at least, maybe the way the character is handled and moved interferes with the detection. Thanks in advance.