Can I add Jump buffering / Grace Period?

Tenzho

New member
Is it possible to add a grace period to the jump ability? Like when you press space right before the character is grounded, I want the character to still register the space and jump immediately upon grounded. This is to make the jump more responsive and prevent the jump not being registered if it is pressed too early.
 
This is not built in but should be relatively easy to add. I would subclass the jump ability and when the OnGrounded event is sent you would start it again if the ability was triggered within a grace period.
 
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