Hi, I have a problem that does not allow me to iterate with the proper flow: some variables created in the BT Inspector are never saved, and I have to manually introduce their value every time I stop Runtime. Photo
I have to click their right arrow every single time I exit from Runtime to introduce their values. They all refer to a component of an object in the Scene. How can I save their values forever?
Thanks
*I add that Reset Values On Restart is disabled in the Behavior Tree component of the character. Photo
I have to click their right arrow every single time I exit from Runtime to introduce their values. They all refer to a component of an object in the Scene. How can I save their values forever?
Thanks
*I add that Reset Values On Restart is disabled in the Behavior Tree component of the character. Photo
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