Mastermind Interactive
Member
Hello,
I am using the BD in the UCC integration. I'm using the demo scripts and Behavior tree that was created for the UCC, BD integration demo. For some reason when I have multiple enemies in a scene they kill each other and run from the player when confronted or just stand there and do nothing. If the enemy sees the player before another enemy they do engage and fight correctly.
1) I made sure that the Enemy is looking for the object layer mask set to "Character"
2) and all of the enemies are set to a layer of "Enemy".
Am I missing something?
I am using the BD in the UCC integration. I'm using the demo scripts and Behavior tree that was created for the UCC, BD integration demo. For some reason when I have multiple enemies in a scene they kill each other and run from the player when confronted or just stand there and do nothing. If the enemy sees the player before another enemy they do engage and fight correctly.
1) I made sure that the Enemy is looking for the object layer mask set to "Character"
2) and all of the enemies are set to a layer of "Enemy".
Am I missing something?