Hi there! I've been using Behavior Designer for a few years, and while I like it on the whole I sometimes find myself struggling how to organize my trees as the complexity of the AI grows.
I've appreciated the examples provided in the asset bundle and documentation videos, but they are all very...
As I implement more and more custom tasks, I'm finding cases where I'd like to use a custom icon rather than the default "Play Triangle" that custom tasks seem to have. I've noticed that built-in tasks will use the TaskIcon C# attribute to the effect of [TaskIcon("{SkinColor}SelectorIcon.png")]...