I tried these methods but they don't work. Now I try to solve with Look At ConstraintDoes adding the Restrict Rotation ability help? Also, do you have Look In Move Direction selected on the movement type?
Thank you Justin. This scene changed my working style. It works.Here's a small repro scene that just has a basic 2.5D character. When I zoom (not using touch but the methods are the same) the character looks in the correct direction. Are you able to get the character looking in an incorrect position based off of this scene?
https://gofile.io/?c=UbmCrq