ShilohGames
New member
I am not sure if this is a bug or some setting I overlooked. I am building a game where I want the character to play similar to Link in Zelda Breath of the Wild. When I do the melee attack, I want the character to stop moving and then use the melee's root motion to move the player ahead slightly. I mostly have that working right now, except I am hearing footsteps during the melee attacks. For example, if I hold 'W' during the melee attack, the footsteps continue to play even though the character is not moving.
Here is a short video showing what I am currently seeing:
Any ideas how I should debug this? Thanks.
Here is a short video showing what I am currently seeing:
Any ideas how I should debug this? Thanks.