Jim the Hermit
Member
I've been trying to get attack to work. My target needs the IDamageable script attached, (I eventually found it in the demo) but "The script 'IDamageable' does not contain a class derived from UnityEngine.MonoBehaviour"
How do I get attack to work? Also does attack depend on the weapon the AI is holding? Would melee weapons work?
How do I get attack to work? Also does attack depend on the weapon the AI is holding? Would melee weapons work?