Basically, I want the npc to rotate toward the player before attacking, even if they don't move position.
I've tried a number of approaches now that all didn't work as expected. Main problems I ran into were...
1. NPC pitch & roll being changed too.
2. Physics jittering issues if I set eular x & z to zero at same time.
3. Tried aim & look at abilities, but the character only seems to rotate if they also have to move position some.
I'm sure Im going about this wrong. What should I be doing?
Thank you!
I've tried a number of approaches now that all didn't work as expected. Main problems I ran into were...
1. NPC pitch & roll being changed too.
2. Physics jittering issues if I set eular x & z to zero at same time.
3. Tried aim & look at abilities, but the character only seems to rotate if they also have to move position some.
I'm sure Im going about this wrong. What should I be doing?
Thank you!