I've got the agility pack installed and added to my character setup. I've tested 2 so far - Ledge Strafe and Balance.
My project is Pseudo 3D with restrict position on the Z.
In the Balance ability the character's balance animation gets triggered but he doesn't move left or right in balance mode. Balance animation is a speed of 1.
In the Ledge Strafe ability the character does nothing. I've copied from the demo scene exactly but nothing gets triggered and have been playing with the settings.
If I enable depth movement, the balance animation plays but he plays the animation if I press up/down not left/right.
They have the same object identifiers as the ones in the demo and a move towards on the ledge strafe.
Is there a setting in Pseudo 3D Movement type that I need to be looking at to get abilities to function?
Cheers.
(EDIT) - Ok I got the Balance working but you can only move him left and right on a balance beam if you press RIGHT + UP or LEFT + DOWN. Is there a way to only have to press left or right and not up or down?
My project is Pseudo 3D with restrict position on the Z.
In the Balance ability the character's balance animation gets triggered but he doesn't move left or right in balance mode. Balance animation is a speed of 1.
In the Ledge Strafe ability the character does nothing. I've copied from the demo scene exactly but nothing gets triggered and have been playing with the settings.
If I enable depth movement, the balance animation plays but he plays the animation if I press up/down not left/right.
They have the same object identifiers as the ones in the demo and a move towards on the ledge strafe.
Is there a setting in Pseudo 3D Movement type that I need to be looking at to get abilities to function?
Cheers.
(EDIT) - Ok I got the Balance working but you can only move him left and right on a balance beam if you press RIGHT + UP or LEFT + DOWN. Is there a way to only have to press left or right and not up or down?
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